
UE5 Quest system with Objectives, Quest Events, Indicators, Prerequisites, and a Rewards Systems. Save System, and Cross Level Support.
Are you ready to transform your game into an immersive universe where every quest deepens the player's journey?
- Get set up fast: Create quests in minutes by installing one component to your player controller.
- Beginner friendly: Robust docs and setup guide will help you through the whole system.
- Help from the dev: When the docs are not enough, Dyno is ready to answer your questions.
- Actively maintained: This system is actively maintained and available in the latest version of Unreal.
- Free updates: Every major version update for this system has been 100% free for all previous owners.
Check out the step by step setup guide:

With Version 2 of my Quest System, your vision of interactive storytelling and engaging gameplay becomes a reality. This easy to use 100% blueprint system gives you everything you need to add quests and missions to your Unreal Engine 5 games.
Curate a main storyline and diversify it with side quests. You can also feature repeatable quests, and unique quests that impose a one-at-a-time completion limit.
Enhance player interaction with dynamic quest events, like quest timers, spawning actors and triggering actions in your world when a quest updates or an objective is completed.
Set prerequisites to control when quest and objective availability is available.
Control the flow of your quest by forcing the objectives to be completed in a defined order. You can even auto accept and complete quests.
Give quest rewards on completing quests with easy to use interface hook ups to your other systems like inventory and experience systems.
The quest log even features a way to group quests together, and you can easily show or hide the completed quest group.
The system's code is meticulously documented, complemented by a suite of detailed guides and tutorial videos to assist in installation, quest creation, blueprint utilization, and system integration.
The included demo world was designed to showcase all the features and functionality, including a quest that works entirely in the UI.