Equipment / Equipping NPCs

You can optionally use this system to equip NPCs. To simplify the process I’ve provided the AC_NPC_Equipment component. To use add this component to your NPC, then select it and configure the DefaultStance, EquipmentProfile and the Equipment, which is where we define the row names for our equipment.

This helper component handles setting up the storage component, setting the storage type to equipment, disabling saving on the component, and then injecting the equipment you define into the starter items. Since saving is disabled it will always give the starter items when the NPC is spawned.